Pc Game The Sting

Jul 01, 2001  The Sting! Coming this month. JoWooD's burglary simulation game will let players try to pull off the crime of the century. Jun 6, 2001 3:26pm.

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Sting
The Sting!
Developer(s)Neo Software
Publisher(s)JoWooD Productions
Platform(s)PC
ReleasePC
  • NA: 1 July 2001
  • EU: 19 July 2001
Genre(s)Strategy, Adventure
Mode(s)Single-player

The Sting! (released in German-speaking regions as Der Clou! 2) is a strategy/adventure video game developed by Neo Software and released by JoWooD Productions on 1 July 2001.[1] It is the sequel to 1994's The Clue! (known as Der Clou! in German-speaking regions).

Description[edit]

The player assumes the role of Matt Tucker, a famous burglar who has just come out of prison in the city of Fortune Hills. In the beginning, Matt is reduced to a small-time crook who has to work his way back to his former glory. After performing several burglaries, alone or with the help of accomplices he has met at various locations around the city, he collects loot and fame. By selling the loot he is able to buy better tools to use in increasingly challenging missions, with the ultimate goal being the Ministry of Light.

The gameplay consists of two modes, the planning mode and the live mode. The planning is done from Matt's apartment where actions and movements are carefully laid out. Then by going 'live' the player will find out if the plan works or if everyone has gotten caught. Different locations can include patrolling guards and police, security systems, locked doors and cabinets and other obstacles. At the same time, Matt's different tools are useful in different situations as well as making different levels of noise.[2]

The in game map of the city of Fortune Hills

The Sting! was one of the first third-person3D games to allow the player to freely roam a city, with a transportation system (taxis) to facilitate this, many buildings he can explore and buy tools, meet accomplices or observe, prior to planning a burglary.

Development[edit]

The name The Sting! comes from the fact that the 1973 film The Sting has the German title 'Der Clou'. So when the game was called 'Der Clou' in Austria, the English translation became The Sting.[3]

Reception[edit]

The game received mixed reviews by the critics, with a Metascore of 73% according to Metacritic. Most of the reviewers praised the light-hearted tone of the game and the unique theme of it. IGN stated 'I haven't played a game like this in a long time... or ever really I guess. Funny cartoony little games are much fewer and far between on the PC nowadays. While there are a share of those cartoony style games set in 2D landscapes, you'll have to look pretty hard to find more than a couple that take advantage of the third dimension to really bring colorful and silly worlds to life. Not only does the Sting do this fairly well, but it also provides some interesting gameplay'[4]

However, a number of problems held back the game's score on multiple occasions. Reviewers noted the clipping problems of the graphics engine, the slow pace of the game and problematic pathfinding AI[4][5][6] as the most serious problems with the title.

Reception
Aggregate scores
AggregatorScore
GameRankings62%[7]
Metacritic73%[8]
Review scores
PublicationScore
Eurogamer6/10[6]
GameSpot7/10[5]
IGN7.5/10[4]

References[edit]

  1. ^'The Sting!'. Gamespot.com. Retrieved 8 October 2012.
  2. ^'The Sting!'. MobyGames. 12 June 2001. Retrieved 5 August 2012. Description
  3. ^Chang, Kasey. 'The Sting! Unofficial Strategy Guide and FAQ'. the-spoiler.com. Retrieved 11 October 2013. 1.6 The Name's Origin
  4. ^ abc'The Sting! - Review at IGN'. uk.Pc.ign.com. 2 August 2001. Retrieved 5 August 2012.
  5. ^ abOsborne, Scott (25 July 2001). 'The Sting! Review'. GameSpot. pp. 1–3. Retrieved 5 August 2012.
  6. ^ abGestalt (16 August 2001). 'The Sting! Review at EG'. eurogamer.net. Retrieved 5 August 2012.
  7. ^'The Sting!'. GameRankings. Retrieved 5 August 2012.
  8. ^'The Sting!'. Metacritic. Retrieved 5 August 2012.

External links[edit]

  • 'Neo Software Main Page'. Archived from the original on 28 March 2002. Retrieved 8 May 2012.
  • 'The Sting! Main Page'. Archived from the original on 22 July 2001. Retrieved 8 May 2012.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=The_Sting!&oldid=918640294'
> >The Sting!
4.5 / 5 - 16 votes

Description of The Sting! Windows

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The Sting! (Der Clou 2 in Germany) is a little-known sequel to The Clue!, one of the most unique and compelling adventure/strategy games of all time.

The game took the best things about The Clue! and enhance them with 3D graphics, more options, and the same sense of humor. The game returns you to the role of Matt Tucker, lifelong career criminal. This time, Matt has recently been released from prison and is eager to resume his life as a burglar.

Your objective is the same as in The Clue!: assemble a gang of accomplices, select the appropriate tools of the trade, and then plan the heist each step of the way. The gameplay is split into three distinctive parts, all of which are designed in such a way that make The Sting! feel more like a 'burglary sim' than the first title which uses an adventure-game style menu interface. Before each heist, you will walk around the nicely detailed 3D city, buying tools from shops and recruiting accomplices (usually by meeting them in bars).

Starting out with only 15 dollars, you will have only a crowbar and fireaxe at your disposal, but each successful heist will bring in more money - and a rapid expansion of your toolkit to encompass more 'professional' tools such as lock picks, soldering iron (used to disable alarms), and drill (used to open safes). You can also sell your loot at a sleazy pawnshop and buy faster getaway cars.

The second part of the game is in my opinion the most fun: making a heist plan. Here is when you see the layout of the building and the guards' movements, and determine where your gang members will go and what they do. This provides an excellent way to test your plan, since you don't actually put a plan into action until you click on the 'Start plan' option in your flat - a sort of 'save option' so to speak.

The final part of the game is the actual heist, which is where things could go wrong even though you think your plan is perfect: guards may notice that the door was forced open, or your gang members may take longer than you thought. A nice touch is that your gang members gain skill through experience, so the more heists they pull, the faster and better they will be.

Despite the problem of camera angles obscuring the action sometimes, The Sting! retains the same thrill as its predecessor: the satisfaction of seeing your gang members sneak past unsuspecting guards, grabbing loot, and getting away with it. There is also often a lot of extra loot in each location, so you have the incentive to go back and replay the levels. If you enjoy The Clue!, you will definitely like this little-known sequel.

Compared to the first game, The Sting! is more linear than the first game and much more strategy-oriented, so anyone who likes the complete freedom of movement and adventure-style interface in The Clue! may be disappointed. Unique premise and fun gameplay (even with the sometimes-awkward camera angles) make it well worth your time, though.

Highly recommended!

Review By HOTUD

Captures and Snapshots

Screenshots from MobyGames.com

Comments and reviews

Mister Hollywood2017-12-260 point

Interesting, highly interesting.

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